Happy App Friday!
Go on a multiplayer learning adventure with the amazing Adventure Academy, then learn times tables and rescue creatures in the arcade Space Pig Math. Plus, the winner of the global learning XPrize.
Garry Froehlich
Jellybean Tunes
Space Pig Math
by Gregory Mayer
Space Pig Math offers a retro-inspired arcade experience geared towards learning multiplication tables. Unlike many times tables apps, the Space Pig teaches multiplication through grids of boxes to give a visual sense of the concept of multiplication. Then kids can practice their newfound knowledge through a bingo-style game, and an arcade experience of zapping asteroids and aliens. The app cleverly includes a narrative to drive the game and encourage kids to play and practice to rescue Space Pig’s friends and uncover the story. Free to try, with an in-app purchase for times tables above four.
Adventure Academy
by Age of Learning, Inc.
Adventure Academy (from the makers of ABCMouse) is a massively multiplayer online educational game. Kids create an avatar and then can explore the halls, grounds and areas near the Adventure Academy completing quests, earning experience, and of course, learning. A huge range of learning activities, games, videos and books are available by interacting with characters and objects in the game. The activities cover literacy, math, science and social studies from grades 2 to 5. By completing activities, kids can earn experience to open up new areas to explore, and also earn coins that can be used to buy items to customize their character. The game is bright and attractive, and it is remarkable to see other people running around and learning along with you, with all the possibilities that offers. In fact, when I was testing the app, a group of kids were trying to organize a game of hide-and-seek. Adventure Academy is an impressive app and definitely worth a look. Free to try for one month, with a monthly subscription thereafter.
Enuma’s Kitkit School Named Grand Prize Co-Winner of Global Learning XPRIZE
“Funded by a number of sponsors, including Elon Musk, the prize started way back in 2014 . Overseen at first by Matt Keller (previously at the famous but sadly unsuccessful One Laptop Per Child program), and later by Emily Musil Church, the prize asked entrants to create free, open-source software that kids could use to teach themselves basic reading, writing and arithmetic.
The winners, Onebillion and Kitkit School, both created tablet apps that resulted in serious gains to literacy rates in the areas they were deployed.”
A great story and a great use of technology.
Kitkit School Website: http://kitkitschool.com
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