Lyn And Line: What We Learned From Working on Movies

Our feature this week is written by Caroline Dahllöf and Carolyn Uy, founders of Lyn And Line. Their high quality, whimsical, and educational kids apps are recognized world-wide on the iTunes charts, and most importantly, by the parents and kids who enjoy them. This article shares the secrets on why these apps are so darn good. Developers and future developers – take notes!

Before we started Lyn And Line, the two of us worked for a number of years in the film industry doing CGI (computer generated imagery) for feature films. When we decided to make apps, we used a lot of what we learned as visual effects artists in the development of Madera & Figaro in The Rescue of Ginger and Madera & Figaro Save The Day. Storybook apps and feature films are both forms of entertainment, where the visual and audio experiences are an important part of storytelling. We ended up treating the apps just like any other movie we worked on. Here are a few of the things we do at Lyn And Line and why we do them.

Test, test, test (even if you don’t have a finished product).

There are some who believe you should wait for a polished product before doing user testing. We feel you shouldn’t fear showing unfinished work. When testing unfinished products, people will naturally fill in the visual blanks of your story.

Since an animated film can take years to complete, there are often a few test screenings done while it’s still in development. During these test screenings, showing potentially large chunks of unpolished footage doesn’t really matter. Movies that are screened before their release date are a mixture of scenes that are completely done, scenes that are still black and white storyboards with temporary audio tracks, and scenes that are somewhere in between. With any project where millions of dollars are at stake, it’s important to know early if you have a problem. There was one particular movie (it will remain nameless to protect the innocent) where an early test screening didn’t go very well. It was deemed too scary by the moms who saw it. In order to tone it down, an entire sequence had to be removed. Unfortunately, it also happened to be the one sequence that was totally finished. Months of work by dozens of people were unceremoniously left on the editing room floor. This isn’t typical, but it does happen, which is why you test with your target audience.

The same holds true for apps. As much as we discussed and redesigned and tweaked our apps, testing always pointed out something we hadn’t thought of. (By the way, that movie went on be #1 at the box office.)

It doesn’t have to be real. It just needs to be believable.

Our apps are about a talking monkey and frog who are best friends, which isn’t the most realistic scenario. However, making concepts believable and visually appealing requires details that most people don’t think about. For example, contact shadows and consistent lighting direction go a long way in selling believability. If shadows on the ground are missing, or if lighting is inconsistent, people will notice. They might not be able to put their finger on the problem, but it will catch their attention enough to take them out of the story. On the flip side, if shadows are done correctly and the lighting is consistent, no one should even notice (which is the goal).

Version control is extremely important.

On every film that’s ever been made, it invariably happens that if you are showing version number 20 of a scene to the director, he will tell you that what you showed him a few weeks ago was closer to what he was looking for, and you will need to go back and resurrect that other version. Nothing instills more panic than an entire screening room looking at you when you are asked this, and you realize that you have no idea how to find that file.

Having easy access to older versions of files is pretty important. We use a software program called SVN for our images. You can think of SVN as way of adding bookmarks or snapshot in time for a particular file. Once you are at a point where you think, “Hey, I might want to get back to this exact state of my file later”, you check it in. In essence, you are taking a snapshot of what it looks like. Then later on, if you ever want to get back to that point, you can. There are also huge advantages to using it when there is more than one person working on the same project at the same time.

Those are just a couple of the big things we learned from our former days of making water splashes, dropping food from the sky, and destroying things! If there are other film industry veterans that have advice to share, we’d love to hear it!

App Friday: All About Dragons

Welcome to App Friday, our weekly link exchange of family-friendly apps. Today we are featuring a book app for dragon lovers called All About Dragons. Produced by StoryBoy, creators of over 20 book apps for kids, All About Dragons sums up the interesting and mystical features of dragon lore into one eye-catching app.  So where do dragons come from? Let’s turn some pages to find out!

What is your app about? StoryBoy Kids’ Books are beautifully illustrated, narrated, and interactive book apps for children between the ages of 1 to 7 years old. The simple navigation makes these book apps easy to use for young readers. The newest addition to the StoryBoy library, which includes more than 20 titles, is All About Dragons, a book that introduces dragonology for dragon lovers everywhere.

Why is it special? All About Dragons is an interactive book for children that teaches them fascinating trivia about these mythical beasts. You can learn interesting information about different types of dragons (and their life cycle) by exploring the book and discovering the hidden dragon secrets throughout the pages. Learn about ice dragons, mountain dragons, and fire dragons all within the gripping scenes and narration of this enchanting book.

What’s in it for me? On Friday June 25th, All About Dragons will be FREE to Download from the iTunes App Store. Don’t delay, because the special offer will end after Friday. [To compliment the promotion, Storyboy is offering the first FIVE comments on this post a promo code for their soon-to-be-released iPad game, Dragon Checkers!]
Related Apps StoryBoy offers a variety of books app for kids including the recently released The Nurse with the Red Clown Nose, a touching and heartwarming story about a child with cancer. The story deals with a difficult topic in a sensitive and easy-to-understand manner as it aims to teach kids about the disease and how to deal with adversity. All of StoryBoy’s proceeds from the sale of the app are donated to the Children’s Cancer Foundation.
App Friday Link Exchange Our goal at Moms With Apps is to spread the word about family-friendly apps. Do YOU have a favorite app to share? An app for reading, or just one your family enjoys? Please participate in our link exchange and post it down below. Include the app name in the Link Title, your email, and a URL to the app. Thanks for your participation!

From Technophobe to Mom iPhone App Creator

Our feature this week is from Anthea, a mother of two boys and a founder of StoryBoy (makers of interactive eBooks for kids). Anthea talks about her technological progression from regular cell phones to the iPhone, and how the iPhone inspired Storyboy’s creation of over 20 book apps for kids. She also shares insight about the role technology plays in her family on a daily basis – news that resonates with many fellow iPhone moms!

About a year ago, I took a leap of faith and jumped off the corporate bandwagon to help my husband and his brother with their start-up, SkyVu Pictures, to create children’s e-books for the iPhone. When I first started in the app business, I was still using my old Nokia 6300 and frankly, quite happy with it. My cell-phone philosophy had always been, “I just need a basic model that I can use to call, text and take photos with.”

Enter the iPhone 3GS. It took me a couple of weeks to get used to the device, and for a while, I carried my Nokia with me as well. I felt more comfortable using the Nokia for my phone, and used the iPhone primarily to test our apps. But the iPhone finally prevailed when I traveled to attend a convention.

To my joy, I discovered that I didn’t need to bring a laptop or a digital camera if I had an iPhone. I could check my e-mail on-the-go, surf the internet, take photos, and demo our app, using a single device. It was fabulous! Following that discovery, my iPhone and I have been inseparable. I’ve joined the legions of iPhone moms who swear that they can’t live without it. This is all the more true since my job revolves around creating and promoting StoryBoy iPhone apps.

The pitfall is that I now feel incomplete without my phone. It’s the last thing that I put down before I fall into bed, and the first thing I pick up when I wake up! The other day, my five-year-old caught me checking e-mail while waiting at a red light and wanted to know why I could use the phone in the car when he’s not allowed to. That’s a good question. It’s risky to try and check messages or make calls when you’re driving, and after my son’s comment, I’ve resolved to limit my use of the phone in the car. I never answer calls when I’m driving so why should checking e-mail or texting be the exception? I think the iPhone’s ability to allow you to multi-task and respond instantaneously through various channels to be liberating and debilitating at the same time.

The New York Times published an article on June 9 about The Risks of Parenting While Plugged In. The feature photo showed a family of four having breakfast with Dad on his laptop, Mom checking her iPhone, the five or six-year-old daughter playing with an iPhone/iPod Touch and the toddler eating breakfast. I’m sure it’s a picture that resonates with many of us, especially those in the business.

It’s ironic that I used to be, and still am to a certain degree, one of those moms who always shunned exposing my kids to too much technology. But what is too much?  I guess that varies from family to family, but I limit my kids’ screen time, which includes television, computer, iPad/iPhone and Leapster (the closest thing we have to a game console before the iPad) time to no more than 1-2 hours a day. There are so many other forms of active play, so I try to encourage mine to explore other options when they are available.

During our Father's Day barbeque this past weekend, I had the kids play outdoors and do some sidewalk painting before dinner.

When we first brought home the iPad in April, I refrained from showing it to my kids for more than a week because I knew that the battle would begin once they got their hands on it. Sure enough, my two boys (5 and 2 years old) have fights when we give them iPad time. I recently implemented a reward system surrounding iPad time for my oldest son. He only gets to play with the iPad when he’s finished his homework for the day. And this also applies to the iPhone and the computer. So far he doesn’t get to play on digital technology every day nor does he demand to. I often give him non-media options like a craft activity or board game as an alternative. And even though I’ve produced more than 20 StoryBoy book apps, I still read from printed books to my kids every night because I am at heart a traditionalist and love the look and feel of printed media. Book apps are a great way to entertain and educate the kids especially when you’re on the move, but I don’t believe they are meant to be a replacement for parents reading to their children.

Today’s technology is marvelous. It frees you up to do so many things that weren’t imaginable just five years ago. As my family plans an upcoming vacation that will involve a 20-hour plane journey with two kids, I am thankful that we will have in our carry-on an iPad, two iPhone and probably an iPod nano to keep the entire family entertained during the long journey. It will be liberating to leave behind the heavy books and games that we lugged on our previous trips. The kids will probably get a lot more than their recommended 1-2 hours of screen time during the journey, but I’m okay with that since it will probably save my sanity during the trip.

App Friday: Tales2Go

Welcome to App Friday, our weekly link exchange of family-friendly apps. Today we are featuring an audio story app the entire family can enjoy.  It’s called Tales2Go and its mission is to spark kids’ imaginations by utilizing cutting edge technology to bring back the simple pleasures of storytelling to everyday life. Tales2Go makes audio stories accessible, portable, and affordably priced – just in time for summer travel!

What is your app about? Tales2Go is a kids’ audio story service that gives moms and dads instant, on-demand and unlimited access to over a thousand stories that stream to their iPhone, iTouch or iPad. Stories range from fairytales and classics (e.g., Curious George Rides a Bike) to popular series and characters (e.g., Diary of a Wimpy Kid, American Girl, and How to Train Your Dragon). Story length spans from a couple of minutes to 6 hours, and selections include a variety of choices for kids ages 3 to pre-teen.

Why is it special? Kids of all ages love listening to a good story, well told by a professional narrator or storyteller.  Audio stories spark a kids’ imagination in ways that screen-based media cannot, and build listening comprehension and vocabulary. Highlights of Tales2Go include:

  • It’s storytime, anytime.  On-the-go, in the car, at the doctor’s office, during meal or bath time at home, or even before bed (after having read to your kids).
  • It’s entertaining.  Featuring the best in kids’ audio stories — from trusted audio publishers and dozens of award-winning storytellers – Tales2Go will make your kids giggle, laugh, think and ask questions.  And, before long, they’ll be asking for more.
  • It’s affordably priced.  Tales2Go is great value at $24.99 for an annual subscription (or roughly $2.00 per month) – saving you time, effort and money vs. purchasing multiple story CDs or downloads.  And with Tales2Go, there are no one-off purchases to get the next story.

What’s in it for me? A FREE SUMMER SUBSCRIPTION FOR FIRST TIME USERS! If you download the app AND register an account with a valid email address (in the app) on Friday June 18th, the Tales2Go team will track your registration and extend the standard 30-day trial through Labor Day.  Don’t miss this opportunity to listen to great stories with your kids; DOWNLOAD AND REGISTER the app today before this offer expires.  Aren’t #appfridays the best?!

Related Apps? Tales2Go is powered by technology from Stitcher Radio. which is the leading news/talk audio app for smartphones.  Stitcher is available on iPhones, iTouches, iPads, Palm Pre’s, Blackberries and Android phones.  What Pandora is to music, Stitcher is to news/talk, allowing you to “stitch” together your perfect morning and evening drive-time programming, on-demand.

App Friday Link Exchange Our goal at Moms With Apps is to spread the word about family-friendly apps. Do YOU have a favorite app to share? An app for storytime, or just one your family enjoys? Please participate in our link exchange and post it down below. Include the app name in the Link Title, your email, and a URL to the app. Thanks for your participation!

Why We Love Listening to Audio Books and Stories: One Mom’s Adventure

Our feature this week is from Tracey Weil, Chief Mom at Tales2Go, who shares her family’s experience with audio stories AND the real life story of how Tales2Go (audio stories for kids) got started. Her insights, from dedicated parent to successful entrepreneur, illustrate how gaps can be channeled into lively educational opportunities. Give a mom a challenge, and they give you back an entire mobile solution that is GOOD for your kids. Don’t you just love that?

Photo Credit: Marissa Rauch Photography

Years ago, a friend gave me a gift.  It was a story CD by storyteller Jim Weiss.  We first played it while schlepping the children somewhere in the car.  It was full of fairytales and myths, and immediately my [then] little ones were entranced in the back seat, virtually put under a spell by Jim’s soothing voice and clever tales.  We listened over and over and over until my children knew the stories by heart.

When our oldest started to read, he was struggling a bit.  So I went to great lengths to get him excited about reading.  We frequently read to him and books could be found on our kitchen table, beside his bedside, in the backseat of the car, and audio books were loaded into the CD players of our cars and in our home.

I tried not to miss an opportunity to feed his brain with age-appropriate literature.

While it was easy to find a wide selection of books, I found it challenging to get audio books.  I jumped through hoops to find them Saturday at the library (time consuming and poor selection), at the bookstore (costly), and downloading them (actually I never really did figure out the downloading and syncing process: too pesky).

One day, I was looking at my iPhone and turned to my husband and said, “Why can’t I just get stories delivered to my phone? I always travel with my phone so I’d be able to play a story whenever and wherever. There’s got to be a way to do that!”  And that was the beginning of Tales2Go, where kids can listen to a huge library of audio books and stories streamed on-demand to mom or dad’s iPhone (or iTouch/iPad).

Interestingly, my kids (now almost 10, 8 and 6) love listening to stories more than ever: ­ in the car, at home during mealtime, at bathtime, and even before bed (after we’ve read to them).  Instead of a shorter tale (which they still enjoy from time to time), we now listen to multi-hour books and series like Diary of a Wimpy Kid, American Girl or How To Train Your Dragon.

It turns out, kids of all ages (yes, including the kid in you) love to listen to a good story that is well told by a storyteller or professional narrator. And, of course, I feel great about letting them listen. The kids are entertained while building listening comprehension and learning new vocabulary words on the sly. Meanwhile, ­I’m secretly pleased their imaginations are being sparked and their brains are at work.

Try listening to a story with your kids sometime on a car trip or while waiting at the dentist’s office.  I think you’ll find audio stories are a gift that keeps on giving.

App Friday: Kids Riddles for Android

Welcome to App Friday, our weekly link exchange of family-friendly apps. Today we are featuring an app for the Android Market that keeps our brains guessing: Kids Riddles by Okenko BooksJitka and the team at Okenko Books are working diligently on an exciting new line of children’s books for multiple platforms (iPhone, iPad, Android and Kindle are all part of their multi-platform strategy).  So what is beautifully illustrated, fun to read, and a thoughtful challenge for the whole family? The answer lies in this post!

What is your app about? Kids Riddles are classic riddles for kids with picture answers. Riddles are a part of oral traditions which ignite curiosity, imagination and logical thinking. They contain a simple sequence of pages; a text of the riddle followed (automatically or manually) by a picture answer.

Why is it special? Kids Riddles book apps encourage young readers to read the texts of the riddles, and confirm their guesses by seeing beautiful color picture answers. The illustrations were made by Slovak artist Katka Hustaty. We selected classic riddles with very descriptive answers, such as:

  • What goes around the world but stays in a corner?
  • What can you catch but not throw?
  • The more you take, the more you leave behind. What are they?

What’s in it for me? Okenko Books will set Kids Riddles to FREE for App Friday June 11th. These apps are available on the Android Market for Android phones. To download,  go to the Market on your Android phone and search in Applications for Kids Riddles.

Related Apps For more apps by Okenko Books, follow their blog and soon to launch website for fun titles like Lindy Lee Loves Pink, Sip’n’Cup Go On Vacation, and Andie Plays Pretend.  Looking for more apps for your Android phone? Try Rescue of Ginger!

App Friday Link Exchange Our goal at Moms With Apps is to spread the word about family-friendly apps. Do YOU have a favorite app to share? A book app, or just one your family enjoys? Please participate in our link exchange and post it down below. Include the app name in the Link Title, your email, and a URL to the app. Thanks for your participation!

The World Beyond iPhone

Our feature this week is from Jitka at Okenko Books, who shares a refreshing perspective on the role technology plays (or does not play) in our daily life. Jitka has launched several book apps on the Android Market, and has a few in development for iTunes. As a new resident of the United States, Jitka and family are making strides in mobile app development for kids. After a day of hearing the buzz from Apple’s WWDC about how iPhone 4.0 is going to change the face of the earth, this timely article reminds us that the best FaceTime might just be gadget-free.

The other day a colleague of mine mentioned, “Sometimes I forget there is a whole world outside of an iPhone”. Yes, sometimes we forget there is a whole world beyond our iPhones, iPads, computers, cars, and cities. Indeed, there is nature.

Though I live in United States, I am not an American, and English is not my first language. We have lived in California for two years, and one of our family goals is to explore America’s well-known national parks, and not so well known state parks and open areas. I try to imagine what it must have been like for Native Americans when this land was just for their use, and wonder about the feelings of the first European settlers who traveled across the vast plains, high mountains, deep woods and wide rivers.

We went camping this weekend to Point Reyes in Northern California, which is a very nice and calm piece of land. We went to one of the huge, clean, natural, uncrowded beaches, and hiked in the nearby woods. I noticed how the children are not bored, even for a moment, on our hikes. Though we don’t really entertain them or spend intensive time with them, they are still entertained by their surroundings and eagerly gobble it up. All of the colors, smells, and sounds: sea rolling, wind howling, seagulls crowing, blue jays calling, trees whispering, mice squeaking, grass rustling (I am sure there is an app for that), and all of the big and little creatures living outside. Not once did the kids ask us for our phones or TV time.

Today is Monday, and we are all back to the usual weekday routines. I am working on Okenko Books and am happily immersed in the project.

The thing I wanted to point out in this article is that we should be aware that our applications are not the most important thing in the world. Rather, apps and gadgets are just handy tools that complement a genuine, unstructured experience for our kids, and we shouldn’t take ourselves too seriously because there is a whole world to explore outside of apps.

App Friday: Little Blue Penguin

Welcome to App Friday, our weekly link exchange of family-friendly apps. Today we are featuring a storybook app that families can cuddle up with: Little Blue Penguin. Produced by MobiStories, creators of award-winning digital books, this app blends words, illustrations, music and interactivity to make storytelling at bedtime a hit for everyone.

What is your app about? Little Blue Penguin is a book app that integrates storytime with engagement.  A sweet tale about a toy penguin’s journey as a beloved stuffed pet, this app provides cause-and-effect learning opportunities with user-directed animations on each page.  Sound effects and a musical score move the story gently along.  Readers can learn a new language as the text and narration can be switched from any page to English, Spanish or Chinese.  Hear the story in one language while following the words in another to increase language understanding.  Fun, interactive questions at the end of the story allow the reader to check their comprehension and memory of the story. Great for young, new or early readers ages 4 – 8 years old.

Why is it special?What’s special about Little Blue Penguin is it’s ability to maintain traditional storytime while offering just enough interactivity to engage kids without detracting from the story.  The introduction of alternate languages, the ability to mix and match text and narration within those languages, and the comprehension quiz create a reading experience that is unique to book apps.

What’s in it for me? For App Friday, MobiStories is offering FREE DOWNLOADS ON JUNE 4th of Little Blue Penguin from the iTunes App Store. But act quickly, because Little Blue Penguin will turn into a pumpkin and go back to regular price after bedtime!

Related Apps MobiStories offers a variety of book apps for different reading levels/ages in the iTunes App Store, including President Barack Obama in Pictures, Michelle Obama in Pictures, bilingual puzzle board books, and their latest masterpiece: The Marvelous Toy. Still thirsty for words? Check out our NEW Apps for Reading page from the developers at Moms With Apps.

App Friday Link Exchange Our goal at Moms With Apps is to spread the word about family-friendly apps. Do YOU have a favorite app to share? A book app, or just one your family enjoys? Please participate in our link exchange and post it down below. Include the app name in the Link Title, your email, and a URL to the app. Thanks for your participation!

Is A Digital Book Still A Book?

Our feature this week is from MobiStories, publishers of digital books for kids. The team at MobiStories blends reading and storytime with digital platforms such as Mac, PC, DVD, iPhone, iPad, and more (see their extensive FAQ). If you ever wonder how gizmos, gadgets, and mobile devices are going to affect our children, and what the future of reading might look like for kids, then read on!

We at MobiStories have been creating children’s picture books digitally for a few years; first exclusively as computer downloads, and lately as both downloads for home computers and as apps for iPhones and iPads. With the glut of app development, especially upon the release of the iPad, there seems to be a question buzzing around:  “What exactly is an app?”

Apps offer many varieties of entertainment: games, experimentation (with color, light and sound), preschool education, maps, restaurant reservations, coupons, and the list goes on.  With the release of eReaders like Kindle and Nook, digital books seem to be an easy sell. But something happens to a book when developers take advantage of the interactivity that can bring a book to life.  A totally different experience is created when readers can interact and engage with the book, its characters, and the story.

When a child can read a board book like MobiStories’ SpringHD on the iPad, and then turn each page into a jigsaw puzzle to be solved, is it still a book?  When youngsters who can’t yet read watch The Marvelous Toy app, a book based on the famous folk song from the ‘60’s, and learn the song by hearing the tune and following along with the lyrics in text….would that be considered a learning-to-read event?  So does that mean it’s a book?

We had a very busy month in May, attending several key conferences on app development and child development/education events.  Dust or Magic’s App Camp, presented by Warren Buckleitner, explored all areas of app development including educational apps, books, and games.  Sandbox Summit, held at MIT by the folks from Parents’ Choice Awards, looked at how children learn through play and through doing. Engagement was clearly the key topic at this conference.  We also exhibited at the nation’s largest publishing tradeshow, Book Expo America (bea) in New York.  Seeing the publishing industry finally embrace digital books was inspiring.  But at all events the same question was raised:  “If a book is on a screen, is it still a book?”

Once a book is transferred to a digital property and transformed into an interactive app which invites the user to explore and engage while maintaining the integrity of the story and original text & illustrations (although they may have been enhanced to allow for the interactivity)…

Is it still a book? Or is it something different, something more?

Many digital book creators have chosen to highlight text as the narrator reads it.  Some reading experts agree that this can help teach youngsters to read, while others disagree, saying that everyone reads differently and may naturally read more or fewer words in a phrase than is highlighted.  Many parents may remember the “follow the bouncing ball” of sing-a-long songs and this memory makes them think highlighted text is crucial.  But when kids read a traditional book, the text doesn’t magically turn into a bright back-lit color.  So, how crucial is it to learning to read?  With apps we have the benefit of making this happen, so why wouldn’t we?  Or, just because we can do it, should we?  For that matter, if a book is a printed version of oral storytelling, is an app yet a different method of storytelling, and if so, are printed words (text) even necessary to the storytelling experience??

Is there another term that should be used for books evolving in the digital realm?  We’d love to hear your thoughts.  Leave a comment. Maybe you can come up with what an interactive digital book app really is..…“BookApp” ?? Hhhmmmm.

App Friday: Sound Shaker

Welcome to App Friday, our weekly link exchange of family-friendly apps. Today we are featuring an app for curious young minds who love to experiment with their eyes and ears: Sound Shaker. Developed by the team at Tickle Tap Apps, this app is about as open-ended as it gets. You don’t win or lose, you just work that iPhone, iPad, or iPod touch until it becomes your own pocket orchestra. Little conductors, take note!

What is your app about? Sound Shaker is a wonderful preschool sound-making game. It’s the most popular game in the Tickle Tap Apps series, has been featured by Apple as a “What’s Hot” app, and was selected by the Children’s Technology Review for an Editor’s Choice Award. Kids love to play Sound Shaker because they can create all kinds of sounds (drums, whistles, barnyard animals for example) with simple taps. Tilting makes sounds spin and collide in whimsical combinations. Colorful graphics and surprise animations add to the fun!

Why is it special? Preschoolers enjoy Sound Shaker because there’s something new to discover with every game play—whether it’s a new sound, funny combination of sounds or different colored bouncy balls. It’s fun to fling balls around the screen and watch what happens when you tilt or shake the device. We’ve tested the game with kids who shriek with laughter each time they press a ball long enough to make Robin the bird suddenly appear—and that’s incredibly satisfying to see whether you’re a parent or a game developer (or both!). Watch a demo of Sound Shaker,  and see a four-year-old immersed in Sound Shaker gameplay. It’s also the first of the Tickle Tap Apps available as a ‘universal’ app so it’s optimized to use on both the iPhone and iPad.

What’s in it for me? Here at App Friday, we love FREE. So the folks at Tickle Tap Apps have set Sound Shaker to FREE on iTunes for May 28th. To get your copy, click HERE TO DOWNLOAD. But make sure you do it by Friday, May 28th, before it goes back to regular price.

Related Apps Looking for more from Tickle Tap Apps? Try the Tickle Tap Toddler Pack (5 incredible Tickle Tap Apps bundled for just $4.99!); Still interested in Toddler Apps? Try Fish School (the latest from Duck Duck Moose); Learning to read music? Try DoReMemory (teaches young composers where notes belong on the treble and bass clef staffs).

App Friday Link Exchange Our goal at Moms With Apps is to spread the word about family-friendly apps. Do YOU have a favorite app to share? An app for toddlers, or just one your family enjoys? Please participate in our link exchange and post it down below. Include the app name in the Link Title, your email, and a URL to the app. Thanks for your participation!